

A swipe down activates your bullet-time effect. If you touch the screen, you hit the brakes if you jerk the phone while you're turning with the accelerometer, you drift if you swipe up with your finger, you activate nitrous.

Instead of hitting a button for the gas, the car is always moving forward until it gets to its maximum speed. What's great about the title is how well the game uses the iPhone as a control mechanism. I don't want to turn this into a review of the hardware, but the pricing of these games needs to be given a little context. This, again, feels like a title that could compete with the dedicated portable gaming devices. This is a game that looks better than damn near everything on the Nintendo DS. Many people are going to complain about that price point, but this is a game that wouldn't look bad on the PSP. Again, it's time to cough up the $10 and see if the game is worth the "premium" price. Now Need for Speed Undercover has been quietly released on the app store.

The last game EA released on the iPhone was the great Tiger Woods PGA Tour, a title that showed just how polished and smooth an iPhone game could get.
